Opengl 4.6 Download Mac
OpenGL Driver Support: - Windows driver version 382.88 and Linux drivers version 381.26.11 provide beta support for OpenGL 4.6 and GLSL 4.60 on capable hardware. Please note these drivers are for developers who want to experiment with “OpenGL 4.6”. OpenGL 4.6 Driver Release Notes: - Any.
Nov 29, 2017. Mar 12, 2020. Installing new versions of macOS on a Mac should be a pretty simple exercise. The Mac tells you there's an update available via a pop up in Notification Centre - in some cases (depending on your. Aug 10, 2020.
Software Downloads
Download VMD:
VMD is a molecular visualization program for displaying, animating, and analyzing large biomolecular systems using 3-D graphics and built-in scripting.Visit the VMD website for complete information and documentation.
Selecting an archive below will lead to a user registration and login page. Your download will continue after you have registered or logged in.
Version 1.9.4 LATEST ALPHA (2020-05-29) Platforms:
Latest pre-release ALPHA test version
- LINUX_64 OpenGL, CUDA, OptiX, OSPRay (Linux (RHEL 6.7 and later) 64-bit Intel/AMD x86_64 SSE, with CUDA 9.x, OptiX, OSPRay)
- MacOS X Catalina OpenGL (64-bit Intel x86_64) (Apple MacOS-X 10.14 or later)
- MacOS X OpenGL (32-bit Intel x86) (Apple MacOS-X (10.10.x to 10.13.x) with hardware OpenGL (native bundle))
Version 1.9.3 (2016-11-30) Platforms:
We recommend that all users upgrade to VMD 1.9.3
- LINUX_64 OpenGL, CUDA, OptiX, OSPRay (Linux (RHEL 6.7 and later) 64-bit Intel/AMD x86_64 SSE, with CUDA 8.x, OptiX, OSPRay)
- LINUX_64 Text-mode w/ EGL (Linux (RHEL 6.7 and later) 64-bit Intel/AMD x86_64 w/ SSE, Text-mode w/ EGL)
- LINUX_64 Text-mode (Linux (RHEL 6.7 and later) 64-bit Intel/AMD x86_64 w/ SSE, Text-mode)
- LINUX MIC-AVX512 Text-mode (Linux (RHEL 6.7 and later) 64-bit Intel Xeon Phi MIC w/ AVX-512, Text-mode, OSPRay)
- LINUX MIC-AVX512, OpenGL, CUDA, OptiX, OSPRay (Linux (RHEL 6.7 and later) 64-bit Intel Xeon Phi MIC w/ AVX-512, OpenGL, CUDA7.5, OptiX, OSPRay)
- LINUX OpenPOWER Text-mode (Linux 64-bit IBM OpenPOWER w/ VSX, Text-mode)
- MacOS X OpenGL (32-bit Intel x86) (Apple MacOS-X (10.4.7 to 10.13.x) with hardware OpenGL (native bundle))
- Windows OpenGL, CUDA (Windows XP/Vista/7/8/10 (32-bit) with OpenGL and CUDA)
- Windows OpenGL (Microsoft Windows XP/Vista/7/8/10 (32-bit) using OpenGL)
- NCSA Blue Waters (Cray XK7 w/ OpenGL) (NCSA Blue Waters (Cray XK7) MPI, CUDA, OpenGL Pbuffers, TachyonL-OptiX)
- ORNL Titan (Cray XK7) (ORNL Titan (Cray XK7) MPI, CUDA, TachyonL-OptiX)
- CSCS Piz Daint (Cray XC50 w/ EGL) (CSCS Piz Daint (Cray XC50) MPI, CUDA, EGL Pbuffers, TachyonL-OptiX)
Version 1.9.2 (2014-12-29) Platforms:
We recommend that all users upgrade to VMD 1.9.3
- LINUX_64 OpenGL, CUDA, TachyonL-OptiX (Linux (RHEL 5.5 and later) 64-bit Intel/AMD x86_64 SSE, with CUDA and TachyonL-OptiX)
- LINUX_64 OpenGL, CUDA (Linux (RHEL 4.6 and later) 64-bit Intel/AMD x86_64 w/ SSE, with CUDA)
- LINUX_64 Text-mode (Linux (RHEL 4.6 and later) 64-bit Intel/AMD x86_64 w/ SSE, Text-mode)
- LINUX OpenGL, CUDA (Linux (RHEL 4.6 and later) Intel/AMD x86 w/ SSE, with CUDA)
- MacOS X OpenGL, CUDA (32-bit Intel x86) (Apple MacOS-X (10.5.x to 10.13.x) with CUDA)
- MacOS X OpenGL (32-bit Intel x86) (Apple MacOS-X (10.4.7 to 10.13.x) with hardware OpenGL (native bundle))
- SOLARISX86_64 OpenGL (Sun Solaris 10 (64-bit x86) with OpenGL)
- Windows OpenGL, CUDA (Windows XP/Vista/7/8/10 (32-bit) with OpenGL and CUDA)
- Windows OpenGL (Microsoft Windows XP/Vista/7/8/10 (32-bit) using OpenGL)
- NCSA Blue Waters (Cray XK7 w/ OpenGL) (NCSA Blue Waters (Cray XK7) MPI, CUDA, OpenGL Pbuffers, TachyonL-OptiX)
Version 1.9.1 (2012-02-04) Platforms:
- LINUX PPC64 Text-mode (Linux PowerPC (64-bit) Text-mode)
- LINUX_64 OpenGL, CUDA (Linux (RHEL 4.6 and later) 64-bit Intel/AMD x86_64 w/ SSE, with CUDA)
- LINUX OpenGL, CUDA (Linux (RHEL 4.6 and later) Intel/AMD x86 w/ SSE, with CUDA)
- MacOS X OpenGL, CUDA (32-bit Intel x86) (Apple MacOS-X (10.5.x to 10.13.x) with CUDA)
- MacOS X OpenGL (32-bit Intel x86) (Apple MacOS-X 10.5.x or later)
- MacOS X OpenGL (PowerPC) (Apple MacOS-X 10.4.7 or later)
- SOLARISX86_64 OpenGL (Sun Solaris 10 (64-bit x86) with OpenGL)
- Windows OpenGL, CUDA (Windows XP/Vista/7/8/10 (32-bit) with OpenGL and CUDA)
- Windows OpenGL (Microsoft Windows XP/Vista/7/8/10 (32-bit) using OpenGL)
- Unofficial (unsupported) VMD builds (Experimental builds for MacOS X)
Version 1.9 (2011-03-14) Platforms:
- AIX6_64 Text-mode (IBM AIX 6 (64-bit Power) Text-mode)
- Blue Drop Text-mode, OpenCL (NCSA/IBM Blue Drop (64-bit Power7) Text-mode, OpenCL)
- LINUX PPC64 Text-mode (Linux PowerPC (64-bit) Text-mode)
- LINUX_64 OpenGL, CUDA (Linux (RHEL 4.6 and later) 64-bit Intel/AMD x86_64 w/ SSE, with CUDA)
- LINUX OpenGL, CUDA (Linux (RHEL 4.6 and later) Intel/AMD x86 w/ SSE, with CUDA)
- MacOS X OpenGL, CUDA (32-bit Intel x86) (Apple MacOS-X (10.5.x to 10.13.x) with CUDA)
- MacOS X OpenGL (PowerPC) (Apple MacOS-X 10.4.7 or later)
- SOLARISX86_64 OpenGL (Sun Solaris 10 (64-bit x86) with OpenGL)
- Windows OpenGL, CUDA (Windows XP/Vista/7/8/10 (32-bit) with OpenGL and CUDA)
- Windows OpenGL (Microsoft Windows XP/Vista/7/8/10 (32-bit) using OpenGL)
Version 1.8.7 (2009-08-01) Platforms:
- AIX6_64 Text-mode (IBM AIX 6 (64-bit Power) Text-mode)
- LINUX PPC64 Text-mode (Linux PowerPC (64-bit) Text-mode)
- LINUX_64 OpenGL, CUDA (Linux (RHEL 4.6 and later) 64-bit Intel/AMD x86_64 w/ SSE, with CUDA)
- LINUX OpenGL, CUDA (Linux (RHEL 4.6 and later) Intel/AMD x86 w/ SSE, with CUDA)
- MacOS X OpenGL, CUDA (32-bit Intel x86) (Apple MacOS-X (10.5.x to 10.13.x) with CUDA)
- MacOS X OpenGL (32-bit Intel x86) (Apple MacOS-X (10.4.7 to 10.13.x) with hardware OpenGL (native bundle))
- MacOS X OpenGL (PowerPC) (Apple MacOS-X 10.4.7 or later)
- SOLARISX86_64 OpenGL (Sun Solaris 10 (64-bit x86) with OpenGL)
- SOLARIS_64 OpenGL (Sun Solaris 10 (64-bit UltraSPARC) with hardware OpenGL)
- Windows OpenGL, CUDA (Windows XP/Vista/7/8/10 (32-bit) with OpenGL and CUDA)
- Windows OpenGL (Microsoft Windows XP/Vista/7/8/10 (32-bit) using OpenGL)
- Unofficial (unsupported) VMD builds contributed by the community (RPMs for Linux, experimental builds for MacOS X, VMD extension packages, ..)
Version 1.8.6 (2007-04-07) Platforms:
- AIX5 OpenGL (IBM AIX 5 with hardware OpenGL)
- AIX5_64 OpenGL (IBM AIX 5 (64-bit Power) with hardware OpenGL)
- IRIX6 OpenGL (SGI IRIX 6.5.20 using hardware OpenGL + CAVE)
- IRIX6_64 OpenGL (SGI IRIX 6.5.20 (64-bit) using hardware OpenGL)
- LINUX IA64 OpenGL (Linux (64-bit Intel Itanium) with hardware OpenGL)
- LINUX OpenGL (Linux (32-bit, RHEL4 or later))
- LINUX_64 OpenGL (Linux (64-bit x86))
- MacOS X OpenGL (32-bit Intel x86) (Apple MacOS-X (10.4.7 to 10.13.x) with hardware OpenGL (native bundle))
- MacOS X OpenGL (PowerPC) (Apple MacOS-X 10.4.7 or later)
- SOLARIS OpenGL (Sun Solaris 9 (UltraSPARC) with harware OpenGL)
- SOLARIS_64 OpenGL (Sun Solaris 10 (64-bit UltraSPARC) with hardware OpenGL)
- Windows OpenGL (Microsoft Windows XP/Vista/7/8/10 (32-bit) using OpenGL)
- Unofficial (unsupported) VMD builds contributed by the community (RPMs for Linux, experimental builds for MacOS X, VMD extension packages, ..)
Version 1.8.5 (2006-08-25) Platforms:
- AIX5 OpenGL (IBM AIX 5 with hardware OpenGL)
- AIX5_64 OpenGL (IBM AIX 5 (64-bit Power) with hardware OpenGL)
- IRIX6 OpenGL (SGI IRIX 6.5.20 using hardware OpenGL + CAVE)
- IRIX6_64 OpenGL (SGI IRIX 6.5.20 (64-bit) using hardware OpenGL)
- LINUX IA64 OpenGL (Linux (64-bit Intel Itanium) with hardware OpenGL)
- LINUX OpenGL (Linux (32-bit, RHEL4 or later))
- LINUX_64 OpenGL (Linux (64-bit x86))
- MacOS X OpenGL (32-bit Intel x86) (Apple MacOS-X (10.4.7 to 10.13.x) with hardware OpenGL (native bundle))
- MacOS X OpenGL (PowerPC) (Apple MacOS-X 10.4.7 or later)
- SOLARIS OpenGL (Sun Solaris 9 (UltraSPARC) with harware OpenGL)
- SOLARIS_64 OpenGL (Sun Solaris 10 (64-bit UltraSPARC) with hardware OpenGL)
- Windows OpenGL (Microsoft Windows XP/Vista/7/8/10 (32-bit) using OpenGL)
- Unofficial (unsupported) VMD builds contributed by the community (RPMs for Linux, experimental builds for MacOS X, VMD extension packages, ..)
Version 1.8.4 (2006-04-16) Platforms:
- AIX5 OpenGL (IBM AIX 5 with hardware OpenGL)
- AIX5_64 OpenGL (IBM AIX 5 (64-bit Power) with hardware OpenGL)
- IRIX6 OpenGL (SGI IRIX 6.5.20 using hardware OpenGL + CAVE)
- IRIX6_64 OpenGL (SGI IRIX 6.5.20 (64-bit) using hardware OpenGL)
- LINUX IA64 OpenGL (Linux (64-bit Intel Itanium) with hardware OpenGL)
- LINUX OpenGL (Linux (32-bit, RHEL4 or later))
- LINUX_64 OpenGL (Linux (64-bit x86))
- MacOS X OpenGL (32-bit Intel x86) (Apple MacOS-X (10.4.7 to 10.13.x) with hardware OpenGL (native bundle))
- MacOS X OpenGL (PowerPC) (Apple MacOS-X (10.3.5 or later) with hardware OpenGL (native bundle))
- SOLARIS OpenGL (Sun Solaris 9 (UltraSPARC) with harware OpenGL)
- SOLARIS_64 OpenGL (Sun Solaris 10 (64-bit UltraSPARC) with hardware OpenGL)
- Windows OpenGL (Microsoft Windows XP/Vista/7/8/10 (32-bit) using OpenGL)
Version 1.8.3 (2005-02-15) Platforms:
- IRIX6 OpenGL (SGI IRIX 6.5.20 using hardware OpenGL + CAVE)
- IRIX6_64 OpenGL (SGI IRIX 6.5.20 (64-bit) using hardware OpenGL)
- LINUX OpenGL (Linux (32-bit, RHEL4 or later))
- LINUX_64 OpenGL (Linux (64-bit x86))
- MacOS X OpenGL (PowerPC) (Apple MacOS-X (10.3.5 or later) with hardware OpenGL (native bundle))
- SOLARIS OpenGL (Sun Solaris 9 (UltraSPARC) with harware OpenGL)
- SOLARIS_64 OpenGL (Sun Solaris 10 (64-bit UltraSPARC) with hardware OpenGL)
- Windows OpenGL (Microsoft Windows XP/Vista/7/8/10 (32-bit) using OpenGL)
Version 1.8.2 (2003-12-05) Platforms:
Use the 'OpenGL' versions of VMD unless you have a specific need to use the Mesa version.
- AIX4 OpenGL (IBM AIX 4.x with hardware OpenGL)
- HPUX11 Mesa (HP HP-UX 11.0 using Mesa)
- HPUX11 OpenGL (HP HP-UX 11.0 using hardware OpenGL)
- IRIX6 OpenGL (SGI IRIX 6.5.20 using hardware OpenGL + CAVE)
- IRIX6_64 OpenGL (SGI IRIX 6.5.20 (64-bit) using hardware OpenGL)
- LINUX OpenGL (Linux (32-bit, RHEL4 or later))
- MacOS X OpenGL (PowerPC) (Apple MacOS-X (10.3.5 or later) with hardware OpenGL (native bundle))
- SOLARIS OpenGL (Sun Solaris 9 (UltraSPARC) with harware OpenGL)
- SOLARIS_64 OpenGL (Sun Solaris 10 (64-bit UltraSPARC) with hardware OpenGL)
- TRU64 Mesa (HP Tru64 Unix with Mesa)
- TRU64 OpenGL (HP Tru64 Unix with hardware OpenGL)
- Windows OpenGL (Microsoft Windows XP/Vista/7/8/10 (32-bit) using OpenGL)
Opengl 4.3 Download Windows 10
Version 1.8.1 (2003-06-15) Platforms:
Use the 'OpenGL' versions of VMD unless you have a specific need to use the Mesa version.
- AIX4 OpenGL (IBM AIX 4.x with hardware OpenGL)
- HPUX11 Mesa (HP HP-UX 11.0 using Mesa)
- HPUX11 OpenGL (HP HP-UX 11.0 using hardware OpenGL)
- IRIX6 OpenGL (SGI IRIX 6.5.20 using hardware OpenGL + CAVE)
- IRIX6_64 OpenGL (SGI IRIX 6.5.20 (64-bit) using hardware OpenGL)
- LINUX OpenGL (Linux (32-bit, RHEL4 or later))
- MacOS X OpenGL (PowerPC) (Apple MacOS-X (10.3.5 or later) with hardware OpenGL (native bundle))
- SOLARIS OpenGL (Sun Solaris 9 (UltraSPARC) with harware OpenGL)
- SOLARIS_64 OpenGL (Sun Solaris 10 (64-bit UltraSPARC) with hardware OpenGL)
- TRU64 Mesa (HP Tru64 Unix with Mesa)
- TRU64 OpenGL (HP Tru64 Unix with hardware OpenGL)
- Windows OpenGL (Microsoft Windows XP/Vista/7/8/10 (32-bit) using OpenGL)
Version 1.8 (2002-12-09) Platforms:
Opengl 4.4 Download Windows 10
Use the 'OpenGL' versions of VMD unless you have a specific need to use the Mesa version.
- AIX4 Mesa (IBM AIX 4.x using Mesa)
- AIX4 OpenGL (IBM AIX 4.x with hardware OpenGL)
- HPUX11 Mesa (HP HP-UX 11.0 using Mesa)
- HPUX11 OpenGL (HP HP-UX 11.0 using hardware OpenGL)
- IRIX6 OpenGL (SGI IRIX 6.5.20 using hardware OpenGL + CAVE)
- IRIX6_64 OpenGL (SGI IRIX 6.5.20 (64-bit) using hardware OpenGL)
- LINUX Mesa (Linux with Mesa)
- LINUX OpenGL (Linux (32-bit, RHEL4 or later))
- LINUXALPHA Mesa (Linux Alpha with Mesa)
- MacOS X OpenGL (PowerPC) (Apple MacOS-X (10.3.5 or later) with hardware OpenGL (native bundle))
- SOLARIS Mesa (Sun Solaris 8 (UltraSPARC) with Mesa)
- SOLARIS OpenGL (Sun Solaris 9 (UltraSPARC) with harware OpenGL)
- SOLARIS_64 OpenGL (Sun Solaris 10 (64-bit UltraSPARC) with hardware OpenGL)
- TRU64 Mesa (HP Tru64 Unix with Mesa)
- TRU64 OpenGL (HP Tru64 Unix with hardware OpenGL)
- Windows OpenGL (Microsoft Windows XP/Vista/7/8/10 (32-bit) using OpenGL)
Version 1.7.2 (2002-02-06) Platforms:
- Windows OpenGL (Microsoft Windows XP/Vista/7/8/10 (32-bit) using OpenGL)
Version 1.7.1 (2001-12-23) Platforms:
- AIX4 Mesa (IBM AIX 4.x using Mesa)
- AIX4 OpenGL (IBM AIX 4.x with hardware OpenGL)
- HPUX11 Mesa (HP HP-UX 11.0 using Mesa)
- HPUX11 OpenGL (HP HP-UX 11.0 using hardware OpenGL)
- IRIX6 OpenGL (SGI IRIX 6.5.20 using hardware OpenGL + CAVE)
- IRIX6_64 OpenGL (SGI IRIX 6.5.20 (64-bit) using hardware OpenGL)
- LINUX Mesa (Linux with Mesa)
- LINUX OpenGL (Linux (32-bit, RHEL4 or later))
- LINUXALPHA Mesa (Linux Alpha with Mesa)
- LINUXPPC Mesa (Linux PPC with Mesa)
- MacOS-X Mesa/X11 (MacOS-X with Mesa/X11)
- SOLARIS Mesa (Sun Solaris 8 (UltraSPARC) with Mesa)
- SOLARIS OpenGL (Sun Solaris 9 (UltraSPARC) with harware OpenGL)
- SOLARISX86 Mesa (Sun Solarix 2.x (x86) with Mesa)
- SOLARIS_64 OpenGL (Sun Solaris 10 (64-bit UltraSPARC) with hardware OpenGL)
- TRU64 Mesa (HP Tru64 Unix with Mesa)
- TRU64 OpenGL (HP Tru64 Unix with hardware OpenGL)
- Windows OpenGL (Microsoft Windows XP/Vista/7/8/10 (32-bit) using OpenGL)
Version 1.7 (2001-08-01) Platforms:
- AIX4 Mesa (IBM AIX 4.x using Mesa)
- AIX4 OpenGL (IBM AIX 4.x with hardware OpenGL)
- HPUX10 Mesa (HPUX 10.20 using Mesa)
- HPUX10 OpenGL (HPUX 10.20 using hardware OpenGL)
- HPUX11 Mesa (HP HP-UX 11.0 using Mesa)
- HPUX11 OpenGL (HP HP-UX 11.0 using hardware OpenGL)
- IRIX6 OpenGL (SGI IRIX 6.5.20 using hardware OpenGL + CAVE)
- IRIX6_64 OpenGL (SGI IRIX 6.5.20 (64-bit) using hardware OpenGL)
- LINUX Mesa (Linux with Mesa)
- LINUX OpenGL (Linux (32-bit, RHEL4 or later))
- LINUXALPHA Mesa (Linux Alpha with Mesa)
- LINUXPPC Mesa (Linux PPC with Mesa)
- MacOS-X Mesa/X11 (MacOS-X with Mesa/X11)
- SOLARIS Mesa (Sun Solaris 8 (UltraSPARC) with Mesa)
- SOLARIS OpenGL (Sun Solaris 9 (UltraSPARC) with harware OpenGL)
- SOLARISX86 Mesa (Sun Solarix 2.x (x86) with Mesa)
- SOLARIS_64 OpenGL (Sun Solaris 10 (64-bit UltraSPARC) with hardware OpenGL)
- TRU64 Mesa (HP Tru64 Unix with Mesa)
- TRU64 OpenGL (HP Tru64 Unix with hardware OpenGL)
- Windows OpenGL (Microsoft Windows XP/Vista/7/8/10 (32-bit) using OpenGL)
Version 1.6.1 (2001-04-22) Platforms:
- AIX4 Mesa (IBM AIX 4.x using Mesa)
- AIX4 OpenGL (IBM AIX 4.x with hardware OpenGL)
- HPUX10 Mesa (HPUX 10.20 using Mesa)
- HPUX10 OpenGL (HPUX 10.20 using hardware OpenGL)
- HPUX11 Mesa (HP HP-UX 11.0 using Mesa)
- HPUX11 OpenGL (HP HP-UX 11.0 using hardware OpenGL)
- IRIX6 OpenGL (SGI IRIX 6.5.20 using hardware OpenGL + CAVE)
- IRIX6_64 OpenGL (SGI IRIX 6.5.20 (64-bit) using hardware OpenGL)
- LINUX Mesa (Linux with Mesa)
- LINUX OpenGL (Linux (32-bit, RHEL4 or later))
- LINUXALPHA Mesa (Linux Alpha with Mesa)
- LINUXPPC Mesa (Linux PPC with Mesa)
- MacOS-X Mesa/X11 (MacOS-X with Mesa/X11)
- SOLARIS Mesa (Sun Solaris 8 (UltraSPARC) with Mesa)
- SOLARIS OpenGL (Sun Solaris 9 (UltraSPARC) with harware OpenGL)
- SOLARISX86 Mesa (Sun Solarix 2.x (x86) with Mesa)
- SOLARIS_64 OpenGL (Sun Solaris 10 (64-bit UltraSPARC) with hardware OpenGL)
- TRU64 Mesa (HP Tru64 Unix with Mesa)
- TRU64 OpenGL (HP Tru64 Unix with hardware OpenGL)
- Windows OpenGL (Microsoft Windows XP/Vista/7/8/10 (32-bit) using OpenGL)
Version 1.6 (2000-12-22) Platforms:
- AIX4 Mesa (IBM AIX 4.x using Mesa)
- AIX4 OpenGL (IBM AIX 4.x with hardware OpenGL)
- HPUX10 Mesa (HPUX 10.20 using Mesa)
- HPUX10 OpenGL (HPUX 10.20 using hardware OpenGL)
- HPUX11 Mesa (HP HP-UX 11.0 using Mesa)
- HPUX11 OpenGL (HP HP-UX 11.0 using hardware OpenGL)
- IRIX6 OpenGL (SGI IRIX 6.5.20 using hardware OpenGL + CAVE)
- LINUX Mesa (Linux with Mesa)
- LINUX OpenGL (Linux (32-bit, RHEL4 or later))
- LINUXALPHA Mesa (Linux Alpha with Mesa)
- LINUXPPC Mesa (Linux PPC with Mesa)
- SOLARIS Mesa (Sun Solaris 8 (UltraSPARC) with Mesa)
- SOLARIS OpenGL (Sun Solaris 9 (UltraSPARC) with harware OpenGL)
- SOLARISX86 Mesa (Sun Solarix 2.x (x86) with Mesa)
- TRU64 Mesa (HP Tru64 Unix with Mesa)
- TRU64 OpenGL (HP Tru64 Unix with hardware OpenGL)
- Windows OpenGL (Microsoft Windows XP/Vista/7/8/10 (32-bit) using OpenGL)
Version 1.5 (2000-06-28) Platforms:
- AIX4 Mesa (IBM AIX 4.x using Mesa)
- AIX4 OpenGL (IBM AIX 4.x with hardware OpenGL)
- HPUX10 Mesa (HPUX 10.20 using Mesa)
- HPUX10 OpenGL (HPUX 10.20 using hardware OpenGL)
- HPUX11 Mesa (HP HP-UX 11.0 using Mesa)
- HPUX11 OpenGL (HP HP-UX 11.0 using hardware OpenGL)
- IRIX5 OpenGL (SGI IRIX 5.x using hardware OpenGL)
- IRIX6 OpenGL (SGI IRIX 6.5.20 using hardware OpenGL + CAVE)
- LINUX Mesa (Linux with Mesa)
- LINUX OpenGL (Linux (32-bit, RHEL4 or later))
- SOLARIS Mesa (Sun Solaris 8 (UltraSPARC) with Mesa)
- SOLARIS OpenGL (Sun Solaris 9 (UltraSPARC) with harware OpenGL)
- SOLARISX86 Mesa (Sun Solarix 2.x (x86) with Mesa)
- TRU64 Mesa (HP Tru64 Unix with Mesa)
- TRU64 OpenGL (HP Tru64 Unix with hardware OpenGL)
- Windows OpenGL (Microsoft Windows XP/Vista/7/8/10 (32-bit) using OpenGL)
Version 1.4 (2000-01-07) Platforms:
- AIX4 Mesa (IBM AIX 4.x using Mesa)
- AIX4 OpenGL (IBM AIX 4.x with hardware OpenGL)
- HPUX10 Mesa (HPUX 10.20 using Mesa)
- HPUX10 OpenGL (HPUX 10.20 using hardware OpenGL)
- HPUX11 Mesa (HP HP-UX 11.0 using Mesa)
- HPUX11 OpenGL (HP HP-UX 11.0 using hardware OpenGL)
- IRIX5 GL (SGI IRIX 5.x using hardware GL)
- IRIX5 OpenGL (SGI IRIX 5.x using hardware OpenGL)
- IRIX6 GL (SGI IRIX 6.5.20 using hardware GL + CAVE)
- IRIX6 OpenGL (SGI IRIX 6.5.20 using hardware OpenGL + CAVE)
- LINUX Mesa (Linux with Mesa)
- SOLARIS Mesa (Sun Solaris 8 (UltraSPARC) with Mesa)
- SOLARIS OpenGL (Sun Solaris 9 (UltraSPARC) with harware OpenGL)
- SOLARISX86 Mesa (Sun Solarix 2.x (x86) with Mesa)
- TRU64 Mesa (HP Tru64 Unix with Mesa)
- Windows OpenGL (Microsoft Windows XP/Vista/7/8/10 (32-bit) using OpenGL)
ANGLE is middleware developed by Google that serves as an OpenGL compatibility layer on systems where OpenGL support is either spotty or missing entirely. It converts OpenGL calls to Direct3D 9/11.
In this video, you will see ANGLE being used on RetroArch UWP. In specific, it allows us to run OpenGL cores now on the Xbox One, where only Direct3D 11/12 are available as graphics APIs. Mupen64plus Next is shown running in this video on an Xbox One S with fairly acceptable results.
We don’t know yet if this will make it for version 1.8.2.
Let us tell you though what this will entail in the future –
- There will likely be two binaries from now on for the desktop Win32 Windows version – one with ANGLE, one without. The non-ANGLE version will use your system-provided OpenGL driver, while the ANGLE version will use the ANGLE version of the OpenGL dynamic libraries.
- ANGLE works over OpenGL ES. This means that ANGLE requires separately compiled cores targeting OpenGL ES 2/3 instead of desktop OpenGL. What this means is that 1) we need separate cores since the current OpenGL cores available for Windows assume that desktop OpenGL will be targeted, and 2) a libretro core has to have a working OpenGL ES 2 or 3 implementation in order for it to work. This will mean that currently, cores like Quake 2/3/Doom 3 won’t work since there are no working OpenGL ES 2 codepaths in those cores. However, Mupen64plus Next and Flycast do have OpenGLES 2 codepaths.
Opengl 4.6 Download Intel
There are several scenarios imaginable where you would want to use ANGLE. Here are some of them –
- UWP (shorthand for Universal Windows Platform) allows you to make one binary that will work on Windows Mobile 10, Windows 10 and Xbox One. The only graphics API available for UWP programs is Direct3D 11 or 12. So for OpenGL cores to work, a middleware layer like ANGLE which converts OpenGL to Direct3D is our only option. Therefore, ANGLE allows us to run OpenGL ES 2 cores on the Xbox One.
- Certain graphics cards might have nonexistent OpenGL support on Windows 10 and therefore fall back to Microsoft’s reference OpenGL 1.1 drivers. This is pretty much the worst case imaginable and really limits what you can do with OpenGL on such graphics cards. Intel HD 2000/3000 series integrated GPUs are pretty much in this position. For such GPUs, ANGLE might be your only option to get any kind of acceptable level of hardware accelerated graphics support with openGL-based cores.
- OpenGL driver support might be stagnating for certain graphics cards, and therefore several bugs go unresolved in their OpenGL driver implementations. ANGLE is a good way to work around that assuming you are OK with an OpenGL ES 2/3 feature set.
Race the sun free download mac. We will fill you in as things develop how ANGLE will fit into RetroArch’s future releases. For now, the path seems clear – separate core versions for the emulators that have viable OpenGL ES 2/3 codepaths, and separate binaries at least on Windows desktop for an ANGLE-enabled and non-ANGLE enabled version. The redist (redistributable) will also need to be updated to include the extra dynamic library dependencies.